

If you steer, he steers if you shift, he shifts if you raise your arm in victory, he’ll raise his arm in victory.

From the first person view, you can see the driver’s arms doing what you are doing. My favorite thing of all, though, was the cockpit of the car. I especially liked how you can see the shocks and car bouncing when you drive over something uneven (which you WILL do until you get the hang of this). I must say that I liked not seeing billboards and banners all over the road, but nice-looking countryside, trees and cheering fans. I played this with my Orchid Righteous 3D (3Dfx) and it looked wonderful. The natively supported 3D devices are 3Dfx and Rendition Verite chipsets. Multiplayer will allow up to 20 players to compete over a modem, network, or TCP/IP connection. Keep track of the clock - when time runs out, it will move to the next session whether you’re ready or not. When you play a Single Race or World Championship race, you’ll have a specified amount of time to practice and configure your vehicle before the real thing. Once you’re ready to roll, there are four different styles of races possible: Training, Single Race, World Championship, and Multiplayer. It’ll give you all you need to know including pictures of the original racers. Not sure who you want to race for? Then check out the team information section. You have the option of choosing which racing team you’d like to race for, and can specify your name, country, and helmet color. There are different options available to help the novice driver get up to speed (no pun intended - okay, perhaps there was) such as automatic shifting, acceleration help, and braking help. If I had first read the manual before playing, this wouldn’t have been an issue. The only slightly confusing part of the interface was the "OK" and "Cancel" buttons being represented by a small green or red flag, respectively, in opposite bottom corners. The interface is fairly straightforward and simple to move about in, for the most part.

Force feedback is not supported in this game. I had a bit of trouble calibrating my Sidewinder 3D Pro and getting the appropriate controls configured properly. You have your standard steering, gas, and brakes and in addition you also have a clutch (which isn’t required to shift, but a nice touch). The controls are pretty simple and don’t take long to learn - they do, however, take a while to master. This is a very realistic simulation, from being able to clutch your roadster right down to the time you’ll have to practice before the big race itself. Given that there is no longer any professional racing of this caliber, I’d have to say it is a game. I’m not sure whether to classify this as a video game or a professional practice simulator.
